namespace Sandbox.Game
{
	public static class MyAutomaticRifleGunConstants
	{
		public const int SHOT_INTERVAL_IN_MILISECONDS = 100;

		public const float RELEASE_TIME_AFTER_FIRE = 250f;

		public const int MUZZLE_FLASH_MACHINE_GUN_LIFESPAN = 40;

		public const float BACKKICK_IMPULSE = 3.2f;
	}
}
